Role: Sketch ideation, Electronic Prototyping, 3D modeling/renders, CNC Machining
Physical Drum Machine
Musical Mancala borrows the idea of a complex digital based interface of a musical sequencer from a computer screen and translates it into a simpler tactile physical interface for an automatic drum machine. Users simulate percussive instruments using eight Mancala-like pockets around a wooden board. As beads are dropped into each cup like a game of Mancala, music begins to play and an understanding of the musical interface begins to develop indicating eight notes in a looping measure of beats.
A working prototype was made with an Arduino microcontroller with magnetic reed sensors detecting whether there was a magnet ball present to trigger the sensor. This triggered a piezo-electric buzzer to make a beep in sequence to whether a ball was detected or not, thus creating a physical beat-making machine.
A second prototype was made using an MIDI shield extension board allowing for a greater possibility of sound with over 100 different instrument sounds.
In addition to a "works-like" prototype I CNCed a "looks-like" model out of pink foam to present a sense of scale and proportion of the final product.